Doctor Who: The Card Game, Card Game Review

Doctor Who holds the Guinness record for the longest-running science fiction television set show in the world, walk from 1963 till today. For those not really acquainted with the show (really inexcusable My spouse and i might say!! ) Doctor Who (or The Doctor) is a humanoid noncitizen, a Time Lord, whoever planet has been demolished and is also travelling through space and time with a time machine called TARDIS, exploring the universe and helping the helpless. TARDIS looks like a green British police box, one common sight in The uk through the 60s when the show first appeared. Through the years, it has become a trademark of the show. Doctor Who also has faced many foes through the span of the show, the most ancient and most significant ones being the Daleks, an alien race whose single purpose is to eliminate all beings inferior to them. Martin Wallace, a well-known independent board game designer from U. T., undertook the challenging process of recreating the atmosphere of the show in a rather simple credit card game. Let’s see how the overall game measures up to its theme and how appealing it is generally speaking as a card game. walking dead no mans land gold hack

Game Summary

Although I actually is a massive sci-fi lover, I’ve seen very little of the renowned show. However as I sitting down to play this game I had in my mind the standard idea of “The Doctor”, his time-travelling machine and the atmosphere that the game should have. It attacks me that, the reality that I’m not really a serious fan of the sport nor totally ignorant of the theme, makes me more suitable to write an objective overview of the game. Let’s go through the basics of the game for starters: 

In Doctor Who: The Card Video game, players take the role of Doctor Who and his companions, trying to defend locations from various enemies nonetheless they also take the role of the “bad” guys, by mailing enemies to attack other players’ locations. During each of their turns, players will have the possibility to perform a quantity of actions, which involve handmade cards. There are four different types of cards in the game:

Locations. Players will have to fight for the charge of their own locations as well as their opponents’. Each location is worth a number of victory points at the end of the game.

Defenders. Defenders to be used to defend a player’s locations. There are actually 4 defenders, all based on the Doctor Who TV-series, each one with their own security strength: The Doctor, Amy Pond, Rory and Riv Song

Enemies. Players send enemies to their oppositions locations, trying to gain control of them. The enemies are well known races and monsters from the Doctor Who whole world such as the Daleks, Cybemen, the Sontarans and Davros. Every single enemy has a different attack value.

Support credit cards. These are allies, special gizmos or events that will help a player or hinder his opposing team.
At the beginning of the sport, each player must look for a color and get 10 counters of the appropriate colour (5 DALEKS and 5 TARDIS). Daleks are being used to point that we have put an attacking enemy at an opponents’ location, whereas TARDIS are being used to exhibit that we have successfully defended an area of our own. Each one player also gains a starting location which is chosen randomly. The player having the highest value starting location becomes the first player. All playing cards are shuffled in a face-down pile and 5 cards are dealt to each player except the participant sitting to the right of the first player, who receives only two cards. There are also thirty time as well in the game, which are set by the side of the attract deck.

Each player, during his turn, may play as many actions this individual wants, limited only by the fact that at the end of his turn he must share with the player on his right 3 cards. Extra cards may be bought during a player’s change using time counters, that may be gained with an amount of ways. Available activities a player may do during his turn are:

play a location credit card looking at him. He obtains quite a few of time surfaces as indicated on the card

play a number of defenders on a location held by him. The opponent cards are played face-down on a location, going out of part of it revealed so as the cost of the location is not concealed. You cannot play two or more of the identical Defender card on a given location

play an enemy card on an opponents’ location. In contrast to defenders, in general, merely one enemy may be put on each opponents’ location (exceptions do exist). The enemy cards is located face down nearby the location under assault and the attacking player puts a DALEK reverse on the location under attack

play a support credit card

discard one or two cards to find a time counter for every single cards discarded

buy cards by paying five time surfaces for each and every one

put a number of cards in the arrange. Players may put up to 2 cards in the reserve (face down looking at them) in order to use these questions later round. The size of the reserve may increase using certain support cards
There is not any cost for playing the cards a player owns and players can perform any quantity of the above activities. A certain action can be executed more than once. For any case, the effective player must wrap up with 3 cards which this individual must give to the player issues right. By the end of a player’s turn, he takes in 2 cards from the supply and puts them in his hand. Following the first player, play continues clockwise as typical.